Adobe Gaming SDK
The Adobe Gaming SDK provides the essential building blocks you need to create and monetize incredible ActionScript 3 games across devices, available in a single package from the Adobe Creative Cloud.
Open source frameworks included
Power your 2D games with Starling, a pure ActionScript 3 open source library that mimics the conventional Flash Player display list architecture. In contrast to conventional display objects, however, all content is rendered directly by the GPU via Stage3D - providing greatly improved rendering performance.
Say hello to Feathers - lightweight, skinnable, and extensible UI components for mobile and desktop. Feathers puts it all together in one package - along with blazing fast GPU powered graphics (courtesy of Starling) to create a smooth and responsive experience.
Easily convert Flash vector animation to skeleton animation, edit it and export it to texture files for developers. Do this all in within a familiar Flash Professional based design panel.
iOS native extensions (ANEs) included
Leaderboards and achievements. Integrate with the Apple iOS Game Center.
Helps you increase your revenue and enable purchases directly within your game.
Reach a whole new audience and integrate with the iAd network.
Looking for solid, on-the-fly beta testing? Iterate faster with TestFlight integration.
Make your game social and integrate with various social networks such as Facebook.
Other tools included
The Adobe AIR SDK includes:
- Framework for AIR APIs
- Template for the AIR application install badge
- Command-line AIR Debug Launcher (ADL)
- Command-line AIR Developer Tool (ADT)
OUYA controller support
With the OUYA controller library for ActionScript developers, you can now create games for that give players all the power and control they need for action packed game play.
Adobe Gaming FAQs
See the Gaming SDK discussion forum for answers to frequently asked questions.
Minimum system requirements
- Microsoft® Windows® 7 (32-bit or 64-bit edition)
- Mac OS X v10.6