Adobe Gaming SDK
The Adobe Gaming SDK provides the essential building blocks you need to create and monetize incredible ActionScript 3 games across devices, available in a single package from the Adobe Creative Cloud.
Open source frameworks included
Starling
Power your 2D games with Starling, a pure ActionScript 3 open source library that mimics the conventional Flash Player display list architecture. In contrast to conventional display objects, however, all content is rendered directly by the GPU via Stage3D - providing greatly improved rendering performance.
DragonBones
Easily convert Flash vector animation to skeleton animation, edit it and export it to texture files for developers. Do this all in within a familiar Flash Professional based design panel.
Away3D
Create immersive 3D games with Away3D, the reference open source 3D graphics engine written in ActionScript 3. Away3D works beautifully with Starling and Feathers to integrate 2D UIs in your 3D games.
iOS native extensions (ANEs) included
Game Center
Leaderboards and achievements. Integrate with the Apple iOS Game Center.
In-app purchase
Helps you increase your revenue and enable purchases directly within your game.
StageAd
Reach a whole new audience and integrate with the iAd network.
Beta testing
Looking for solid, on-the-fly beta testing? Iterate faster with TestFlight integration.
Social
Make your game social and integrate with various social networks such as Facebook.
Other tools included
AIR SDK
The Adobe AIR SDK includes:
- Framework for AIR APIs
- Template for the AIR application install badge
- Command-line AIR Debug Launcher (ADL)
- Command-line AIR Developer Tool (ADT)
ATF tools
ATF is a custom file format used by Stage3D to utilize compressed textures. Compressed textures are essential to use very low memory on desktop and mobile devices. Almost all Stage3D developers will want to use ATF given the value it has in terms of memory optimization.
OUYA controller support
With the OUYA controller library for ActionScript developers, you can now create games for that give players all the power and control they need for action packed game play.
Documentation & samples
When you download the Gaming SDK, you'll get code and project samples to help you learn how to use the tools. The APIs for the iOS native extensions are documented.
Adobe Gaming FAQs
See the Gaming SDK discussion forum for answers to frequently asked questions.
Minimum system requirements
Windows
- Microsoft® Windows® 7 (32-bit or 64-bit edition)
Mac OS
- Mac OS X v10.6

